![the joy of perspective mod the joy of perspective mod](https://i.ytimg.com/vi/e7pFBOJHZ9w/maxresdefault.jpg)
- The joy of perspective mod install#
- The joy of perspective mod mod#
- The joy of perspective mod download#
The joy of perspective mod install#
If you use XP32's 'Maximum Skeleton' mod, install this now, select 'No' when asked if you have 'The Joy of Perspective installed.Ģ.
The joy of perspective mod download#
Download 'The Joy of Perspective' (TJoP).
The joy of perspective mod mod#
FOV settings above 85 may introduce clipping bugs.Īttention: Remove all previous versions of this mod before you install v1.0.1 Beta.ġ. For example, you can have 3rd person combat animations and Vanilla style magic animations. The ability of mix and match Vanilla and 3rd person animations.
![the joy of perspective mod the joy of perspective mod](https://staticdelivery.nexusmods.com/mods/1704/images/thumbnails/9358-6-1492033821.jpg)
Weapons can be held offscreen using the 3rd person animations and still use Vanilla style attack animations. Joy of Perspective now includes an alternative set of Vanilla style combat animations, this allows for some unique features: It also replaces the first person animations with customized versions of the more realistic 3rd person animations. This mod makes the player's body visible in 1st person. Make sure to read the Installation Instructions carefully! Please keep in mind this is WIP. This is an beta version and a work in progress. It does not look good enough, visually, playwise, technically, costwise for me to move.Attention: Backup your files before the installation. Don’t get me wrong, as an aoe2 player, I would love nothing more than to love and migrate to aoe4, I was so hyped. In conclusion, AOEIV imo will fail to attract new users. Especially when you have actual AAA Tier games such as total war 3 which will retail for similar or less. I just don’t think aoe4 meets enough criteria, playing wise, stylewise, graphics to make it and attract enouggh new RTS users, especially at the current price. A game can be as simple or as difficult to pickup and that will have no impact on uptake if the game quality is high(see dark souls and the proliferation of soulstype games). reduce complexity, to attract players to a game. My point is, you don’t need to dumb down a game, i.e. They did a phenomenal job of creating one of the largest selling game franchises something that lives on today. It was supposed to be easy for anybody casual to pick up and enjoy and it needed have have enough depth (not complexity) so that masters would find it challenging. When Age of Empires 2 was made, it had a core design principle. There is no “projecting opinions on others” here.Įither you can see and recognize stuff on first glans or not cause you have to hover over stuff to get the same information.Įither it increases APM necessary to do the same things than before or not.īased on that you can judge if the game gets harder to play. We went into detail why certain design choices are a step backwards in accessability for an RTS game, even tho all of the past AoE Definitive Editions had exactly these quality of life improvements that AoE4 lacks (except for the villager ressource listing). Nobody is talking about if you rather rate the game 6/10, 4/10 or if 60 bucks are too much or not. The review itself did a good job in showing that as well.
![the joy of perspective mod the joy of perspective mod](https://staticdelivery.nexusmods.com/mods/110/images/thumbnails/6002-1-1329164781.jpg)
I went into detail of points and you were cutting that out of your quote and still refer to “something you said is subjective”, even tho the stuff that you have cut was demonstrating how this stuff is changing the way players play the game in an objective sense. The reception to the game has been pretty positive (which has been really good to see), and I can’t help but feel that some of the forum critics haven’t taken that well. I’m just hoping people stop assuming every single one of their opinions are shared by some greater majority. I’m not here to say “there’s nothing wrong with the game” or “Relic shouldn’t add these things”. This isn’t the thread for it though - it’s just a problem in claiming “pretty much everyone” and then listing a bunch of things that align with your individual opinion. I think a lot of these things are arguable. Pretty much everyone is saying that the gameloop itself is enjoyable to play and the music/sound is awesome, but the UI, visual clarity, controls, hotkey mapping, attack animations, unfinished game with lack of modding, ladder and content such as gamemodes (regicide) is a big yikes for 60€ in comparison to their own competition that is heavily played, which do alot of things better.